Showing posts with label temple tuesday. Show all posts
Showing posts with label temple tuesday. Show all posts

Tuesday, October 28, 2014

Temple Tuesday 10/28

It's Temple Tuesday again!  This week, another water dungeon, but with a different group of heroes.

Image from Das GS-Archiv
Welcome to the Mercury Lighthouse from Golden Sun.  In Golden Sun, a small group of villagers who can use special powers that are hidden from the rest of the world must stop a group trying to unleash the full power of that magic onto the world.  One of the temples you must traverse through is the Mercury Lighthouse, which is filled with Water energy.

Image from the Golden Sun Wiki
Armed only with your wits, you must solve the water-based puzzles and try to stop them from igniting the Lighthouse and unleashing the full power of Water unto the world!

Tuesday, October 21, 2014

Temple Tuesday 10/21/2014

Today is Temple Tuesday, where we showcase a temple or dungeon from a game.  As it's our first, we thought we'd start with everyone's favorite/most hated: the Water Temple from Ocarina of Time.

Image from Destructoid
What makes this level so frustrating?  First off, as you can tell from the name, it's freaking underwater.  It's old school Mario underwater.  And you're a boy, not a fish or a hydrodynamic plumber.  This makes traveling through more than a little arduous.  Especially as you're trying to swim around and enemies attack you.

The temple is full of switches and counter switches, enemies and mini bosses, and also has a map that looks like:

Image from It's Dangerous to go Alone


Taking this layout, now picture backtracking across what feels like every single room.  After a couple of hours, it feels like Link has accidentally entered a warp zone and landed into a completely separate game, possibly one about a prison that sank.

The Water Temple is long and brutal and has stood the tests of time, much to the chagrin and/or delight of Legend of Zelda enthusiasts everywhere.