Wednesday, October 29, 2014

Gods Rush 10/29

Image from IGG.com


Gods Rush is a side scrolling RPG featuring Greek Gods by IGG.com.  Your party of Greek heroes and gods go through levels, each of which consist of you fighting through three waves of enemies per stage, the third wave consisting of the level's boss.  Rewards are collected from the boss and are used to upgrade party members.  Once you've upgraded a party member enough they can evolve to next class.

And that's it. That's the game in a nutshell.  The game does nothing to offer any further explanation to anything else.  You have no idea who you're fighting or why other than they are Dark doppelgangers of the very same character you're playing.  The game starts with an intro cutscene of Zeus telling Pandora to get her box, but it's honestly very confusing.  You're then thrusted into your first match, but you basically watch it until the "Rage" meters of the characters are full, allowing them to use their special ability.  

Both party members and the Team level up.  How does the Team level up?  I have no idea.  There is no where tell you what events or how many experience points are needed.  I couldn't even find what the "Rage" meter was called until I came across an item whose description was that it shortened the time to fill it.  You are pretty much all on your own to figure out how the game works.

Controls are incredibly simple as it is watch your party hit and be hit until the "Rage" meter fills, then tap them.  And then tap the "Next" arrow when the wave has been defeated to go on to the next one.  While I'm not looking for complicated controls, it makes it feel like I'm watching a weird cartoon than playing a game.

Image from Google Play

There are Daily Missions with certain tasks to complete to give you some sort of direction, which is nice.  On the main menu is a slew of different game modes to try such as unlimited enemies and PvP matches in the Arena.  ...if they were actually available, but they all say "Coming Soon" at the time of this post.

The game has a unique premise, but lack of clear understanding and highly repetitive game play makes Gods Rush become boring very fast.  Especially if you replay a level you have already cleared to get a certain item, as there is a "fast forward" option to put the party on auto pilot, making it even more hands off than it already is.  Right now there is not enough content or replay value for Gods Rush to be fun.  Maybe once all the content has been released, but Greeks gods hitting each other over and over again with no clarification doesn't do it for me.

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