Image from mob.org |
Image from mob.org |
You earn stars based on performance, but there is no criteria given as to how your score is calculated. You also earn coins, but are given no real explanation as to how they're spent. I'm assuming on boosts. The boosts, in my opinion, would have been better unlocked in level, by either filling up a gauge or by popping certain bubbles. The game is also a little ad heavy; this doesn't bother me as I understand that they have to make money. However, you're hit with one as soon as the game launches, as well as in between each level. This isn't overwhelming, but most of my matches lasted about a minute; after a while it felt like I was hit with a lot of ads. It would have been less oppressive if they went with ads at the top or bottom of the game screen.
The game is solid for what it is. It doesn't require a great amount of skill, and doesn't exactly revolutionize the genre. It is colorful, cute, and fun. The best part is it does not require any sort of Internet connection, which seems to be a dying trend in mobile gaming. If you enjoy bubble shooter games, you'll probably enjoy this.
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