Today is Temple Tuesday, where we showcase a temple or dungeon from a game. As it's our first, we thought we'd start with everyone's favorite/most hated: the Water Temple from Ocarina of Time.
What makes this level so frustrating? First off, as you can tell from the name, it's freaking underwater. It's old school Mario underwater. And you're a boy, not a fish or a hydrodynamic plumber. This makes traveling through more than a little arduous. Especially as you're trying to swim around and enemies attack you.
The temple is full of switches and counter switches, enemies and mini bosses, and also has a map that looks like:
Taking this layout, now picture backtracking across what feels like every single room. After a couple of hours, it feels like Link has accidentally entered a warp zone and landed into a completely separate game, possibly one about a prison that sank.
The Water Temple is long and brutal and has stood the tests of time, much to the chagrin and/or delight of Legend of Zelda enthusiasts everywhere.
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